Dec 19, 2007, 06:33 PM // 18:33
|
#2
|
Krytan Explorer
Join Date: Oct 2007
Location: The Deep South
Guild: The Arctic Marauders[TAM] Former Leader and Officer | [SMS] Alliance
Profession: W/E
|
I don't ever get why people use dev hammer followed by crushing blow, when you could use back breaker followed by [Skill]pulverizing smash[/skill] and get an extra second of knockdown. 2 more adrenaline?
|
|
|
Dec 19, 2007, 06:38 PM // 18:38
|
#3
|
Furnace Stoker
Join Date: Oct 2005
Guild: Inde is Smoking [Hawt] *ToA*
Profession: W/E
|
Quote:
Originally Posted by kel77
I don't ever get why people use dev hammer followed by crushing blow, when you could use back breaker followed by [Skill]pulverizing smash[/skill] and get an extra second of knockdown. 2 more adrenaline?
|
Because deepwound is a skill that all melee should bring.
|
|
|
Dec 19, 2007, 06:41 PM // 18:41
|
#4
|
Always Outnumbered
|
Quote:
Originally Posted by ShadowsRequiem
Because deepwound is a skill that all melee should bring.
|
"Hammer Attack. If you hit a knocked-down foe, that foe suffers from Weakness and a Deep Wound for 5...17...20 seconds."
Oh right.
|
|
|
Dec 19, 2007, 06:46 PM // 18:46
|
#5
|
Ascalonian Squire
|
Quote:
Originally Posted by kel77
I don't ever get why people use dev hammer followed by crushing blow, when you could use back breaker followed by [Skill]pulverizing smash[/skill] and get an extra second of knockdown. 2 more adrenaline?
|
I dont have that x-pac, or else I would.
Any other thoughts?
|
|
|
Dec 19, 2007, 07:03 PM // 19:03
|
#6
|
Desert Nomad
Join Date: Feb 2006
Profession: W/
|
Um, maybe it could do with an IAS?
If your worried about conditions you could go /Mo for mending touch and replace Aftershock with Holy/Stonesoul Strike, which does a nice quick cheap packet of armour ignoring holy damage.
~A Leprechaun~
|
|
|
Dec 19, 2007, 09:20 PM // 21:20
|
#7
|
The Greatest
Join Date: Feb 2006
Profession: W/
|
Aftershock has a horrible 1.75 second aftercast. In that 1.75 seconds you can do another attack which won't do much less damage then aftershock and you wouldn't have to spec high into eart seeing as grasping is useful at 0 spec. Also no IAS and no self heal make this build pretty bad.
Last edited by Arkantos; Dec 19, 2007 at 09:23 PM // 21:23..
|
|
|
Dec 19, 2007, 10:02 PM // 22:02
|
#8
|
Wilds Pathfinder
Join Date: Oct 2007
Location: :D:D
Profession: D/W
|
tbh if you wanted to add AS...then earth shaker is your friend. that is if you are talking about PVE
|
|
|
Dec 19, 2007, 10:21 PM // 22:21
|
#9
|
Lion's Arch Merchant
Join Date: Nov 2005
Location: pretty sure its all up in yo face
Guild: [WHAT]
Profession: R/
|
srsly any warrior with self heal in RA is just gimping themselves no lie...
if your team doesnt have a healer of some sort that actually works your team will have a difficult but not impossible time going to 5 anyways...
this bar is ok.. maybe but it really needs an ias if it wants to win more imo
actually also people are saying use pulverizing smash... see if you have that you cant flail right after you kd yo dude... youd have to pulverizing then flail to get it to work and yea either that or frenzy but when was the last time you saw frenzy on a hammer?
|
|
|
Dec 20, 2007, 12:21 AM // 00:21
|
#10
|
Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
|
[skill]Counter Blow[/skill][skill]Fierce Blow[/skill][skill]Devastating Hammer[/skill] and [skill]Protector's strike[/skill].What ever other skill you want to put on.You can also use [skill]Auspicious Blow[/skill]
Last edited by Age; Dec 20, 2007 at 12:57 AM // 00:57..
|
|
|
Dec 21, 2007, 02:12 AM // 02:12
|
#11
|
Ascalonian Squire
|
"srsly any warrior with self heal in RA is just gimping themselves no lie...
if your team doesnt have a healer of some sort that actually works your team will have a difficult but not impossible time going to 5 anyways..."
Uh there are plenty of decent builds that fit in heal sig. You can't guarantee a decent monk in RA, as a case in point I've seen a few recently with Heal Area and Protective Bond...
Even if the monk is good, there's sometimes a lot of stuff in RA to make their job rather difficult (daze, shroud of silence, migrane + enchant stripping) and in those cases a self heal can be invaluable.
|
|
|
Dec 21, 2007, 03:35 AM // 03:35
|
#12
|
Jungle Guide
Join Date: Feb 2007
Profession: W/
|
a hammer warrior should never have heal sig on there bar, using a two hand wep already lowers there armor and health
|
|
|
Dec 21, 2007, 05:21 AM // 05:21
|
#13
|
Forge Runner
Join Date: Apr 2007
Location: Sardelec yelling at Tenshi
Guild: Angels Of Strife
Profession: E/
|
The earthshaker aftershock never seems to die
|
|
|
Dec 22, 2007, 08:47 AM // 08:47
|
#14
|
Krytan Explorer
|
Dev is 6.4
Backbreaker is 9.6
The reason Backbreaker is not run because you usually have to run FGJ or have a Rit with Weapon of Fury, which is not bar compression. Then take defense blockway and it takes longer to build up BB if you aren't running FGJ and you have a chance to get blocked meaning all the adrenaline is wasted (if the person is pre-protted/Natural Stride lol).
Dev Hammer has the advantage of
1. Takes less to charge
2. Weakness if you want to lineback
3. Leads up to Heavy Blow if you choose that route, which makes it easier to solo monks then running just Bash.
4. Easier to knock lock. : Dev, Crushing, Flail, pause, Heavy
Crushing is used for Flail. Without it, you are running Frenzy (cause Hammer warriors energy aren't stretched enough), Flurry (lawl), Tiger Stance (not as bad, but still...) or BoA (you lose after Heavy, but then unless you cancel it, those few seconds while BoA is up don't matter adrenaline wise).
|
|
|
Dec 22, 2007, 11:38 PM // 23:38
|
#15
|
Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
|
You would Frenzy it not Flail it in RA and to the original build in hand I would use Lions Comfort and take out FGJ.
|
|
|
Dec 22, 2007, 11:45 PM // 23:45
|
#16
|
The Greatest
Join Date: Feb 2006
Profession: W/
|
Quote:
Originally Posted by ghostlyfenix
a hammer warrior should never have heal sig on there bar, using a two hand wep already lowers there armor and health
|
In GvG/HA/TA they don't, but in AB/RA having heal sig is better then nothing at all. Running a build without a self heal in RA is a bad idea, because if you have no monk on your team you're an easy target. At least bring lion's comfort, even though it's pretty bad.
|
|
|
Dec 23, 2007, 06:57 AM // 06:57
|
#17
|
Krytan Explorer
|
Quote:
Originally Posted by Age
You would Frenzy it not Flail it in RA and to the original build in hand I would use Lions Comfort and take out FGJ.
|
Frenzy=Less Bull's Strike and/or Prot Strike and less Crushing Blow.
Can't use a Zealous as you are not constantly under an IAS or hitting a multitude of targets (or getting stupid Mysticism bonus...).
And if you want to run something that lessens your adrenaline gain and requires you to actually hit something to heal, go ahead.
You are trying to cram Auspicious Blow into an already cramped bar. Using Auspicious to fuel Frenzy is not really a good idea I would think.
No DW on that hammer either, since you go Dev, Fierce, and you do not continue (other than Auspicious Blow lol).
Otherwise, you could just run Axe with Disciplined + Heal Sig. Pressure/Spike with self heal and a KD. Still gotta deal with Magebane Rangers though. Can just hide behind something and hope not to get shot in the face.
Thanks for specifying your cancel stance. Once you Bash (assuming you are running a Hammer warrior for the three KDs), you're still in Frenzy for two seconds and somehow hope to not get caught with your pants down.
That is how I see it, but I guess I should be catering my comments more for a Random Arena outlook.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 01:31 PM // 13:31.
|